#Tradewinds classic endgame Patch
2021 ( DPS guide): Updated for Patch 9.1.5. 2021 (this page): Reviewed and approved for Patch 9.1.5. 2021 ( Legendaries): Updated for Patch 9.1.5. 2021 ( talents page): Updated for Patch 9.1.5. 2021 ( stats page): Reviewed and approved for Patch 9.1.5. 2021 ( Sanctum of Domination page): Reviewed and approved for Patch 9.1.5. 2021 ( mythic+ page): Updated for Patch 9.1.5. 2021 ( easy mode page): Reviewed and approved for Patch 9.1.5. 2021 ( enchants page): Reviewed and approved for Patch 9.1.5. 2021 ( gear page): Updated for Patch 9.1.5. 2021 ( rotation page): Reviewed and approved for Patch 9.1.5. 2021 ( Covenants and Soulbinds): Updated for Patch 9.1.5. 2021 ( FAQ page): Updated for Patch 9.1.5.
#Tradewinds classic endgame how to
2021 ( how to improve page): Reviewed and approved for Patch 9.1.5.
![tradewinds classic endgame tradewinds classic endgame](https://m.media-amazon.com/images/I/61GC156iSAL._AC_UL1500_.jpg)
2021 ( simulations page): Reviewed and approved for Patch 9.1.5. 2021 ( Torghast): Reviewed and approved for Patch 9.1.5. 2021 ( spells page): Reviewed and approved for Patch 9.1.5. 2021 ( addons page): Reviewed and approved for Patch 9.1.5. 2021 ( Covenants and Soulbinds): Fixed Soulbind paths for Venthyr and Kyrian Druids. So yeah, the art team is doing great, but I can see why people are disheartened with the lack of meaningful changes to many of the specs and overall gameplay. This competes with magical immunity and extra movement? As a level 110 premade, it does 13 damage to mobs that have 15,000 hp minimum. So yes, they made that tooltip a whopping 3 characters longer, provide the exact same information, and completely ignore the fact that nobody ever takes the talent because it doesn't even do 1% of attack power. "You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers dealing (0.7371% of Attack power) Holy damage." "Protects yourself and all party or raid members within 60 yards with an aura that deals (0.7371% of Attack power) Holy damage when melee attacked." Rather than doing actual tweaks on classes, they seem more concerned about the wording of talents and abilities than their actual gameplay. The game systems developers on the other hand. Yeah, the art team is pumping out stuff like there's no tomorrow. If they hadn't been finishing this city, they would have just been working on another art project.Īlso, Christ, stop whining about literally everything. The art team is completely separate from the ones that work on all other issues, like gameplay. Immersion! Keep it up art team! Comment by Vynillin on T11:21:27-05:00 I first felt Zalandar greatly overshadowed here, but it's beginning to appear more visually impressive every few weeks. Comment by Azshira88 on T11:17:29-05:00īoralus is really starting to take shape now. Now, whatever do you mean about a statue to be erected later? You think another Lord Admiral will be deserving of having a statue anytime soon? Hmmmmm. If you know what/who I mean!Īlso that cat looking in the fish tank's tail better be wagging! For realism's sake. Surely it should be 6 different Lord Admirals through history, maybe with one missing that gets erected later. I hope those statues aren't all going to be Daelin, would be kind of weird to have 6 statues of the same guy, even if he was a Tirasian war hero.
![tradewinds classic endgame tradewinds classic endgame](https://donotdisturb339790456.files.wordpress.com/2019/07/c051dcae-0196-49cf-9f26-6db3a4ff2b61.jpg)
MUH IMMURSHUN wil increase by 100% Comment by Faoil on T11:01:23-05:00 Cool this will help gameplay 100% Comment by Anvilcrasher on T11:00:35-05:00